Keep going left through this room. The Underground Caverns is first entered through an opening in the floor in the Marble Gallery that is opened once a nearby switch is stepped on after obtaining the Jewel of Open.There are two paths straight downwards: the right path is a "long drop", while the left path is a basement section. Thought this 200.6 map might help some who are stuck in SOTN. Backtrack and drop down where the spear guard and bone archer are. The completed map shows a secret room connected at the bottom left of this area. ... Pro-tip: Stick with the Holy Water, and use Hydrostorm, or Richter's adventure spans about 20 rooms. Theres a secret set of stairs that can be brought down to the enter an attic. - If you beat him without getting any 'Sub-Weapon', Alucard earns HP and +5 LCK. I have heard stories about using the wolf/bat and this tunnel to unlock it. - If you beat him without getting damaged, Alucard earns +5 HP. Go to the left to the first Save Station. You can now summon fireballs by pressing circle as a bat. I have 199.8%, and with the Save Point and the 3-room-long room uncovered on both maps, that will put me at 200.6%, which is perfect completion without the … Grab the heart up, and slash away at the leftmost wall. Near the beginning of the game, there is a room full of mermen. Colosseum architects made some changes to allow new methods of stagecraft. Unfortunately, the only way is to carefully comb over them to find the discrepancy. Once you do, turn into a bat and fly up. You'll find a secret room containing the Fire of Bat powerup. 1. Gradually fight your way down this tower. Head all the way to the right of this room. There are 1890 rooms in total. - If you beat him in under 1 minute of gameplay, Alucard earns +5 HP. Close. There is a slight chance you can find the missing room by purchasing the Castle Map from the Librarian. Castlevania: Symphony of the Night Geography. "The room on the right is a save point. And the items hiding under the collapsing bridge. Grab and equip the bandana. 4-6. Castlevania: Symphony of the Night The two SoN Clock Towers share a common secret: four gears are located in the main tower, two in each chamber. Secret Names. Castlevania: Symphony of the Night—Unauthorized Secrets and Solutions Exit the room the way you entered and ascend the stairs to the left. Head to the right side of the room… This map will reveal a set portion of the non-inverted castle in a darker shade of blue to indicate unexplored rooms. Credit to individuals who made this on the image. Posted by 5 years ago. 35. The easily missed areas are highlighted in green. Castlevania Symphony of the Night has many secrets. It will raise you a few more pixels making it much easier to get credit for the rooms. Start with better stats: Alucard's attributes changes depending on how Richter destroyed Dracula in Final Stage Bloodlines. The room with the dinner table the chandaler. Secrets & Tips. 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